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CCGRID
2007
IEEE
15 years 4 months ago
Requirements of Peer-to-Peer-based Massively Multiplayer Online Gaming
Massively Multiplayer Online Games have become increasingly popular. However, their operation is costly, as game servers must be maintained. To reduce these costs, we aim at provi...
Gregor Schiele, Richard Süselbeck, Arno Wacke...
JVM
2004
127views Education» more  JVM 2004»
14 years 11 months ago
Towards Scalable Multiprocessor Virtual Machines
A multiprocessor virtual machine benefits its guest operating system in supporting scalable job throughput and request latency--useful properties in server consolidation where ser...
Volkmar Uhlig, Joshua LeVasseur, Espen Skoglund, U...
IEEEARES
2007
IEEE
15 years 4 months ago
Secure, Resilient Computing Clusters: Self-Cleansing Intrusion Tolerance with Hardware Enforced Security (SCIT/HES)
The formidable difficulty in securing systems stems in large part from the increasing complexity of the systems we build but also the degree to which we now depend on information ...
David Arsenault, Arun Sood, Yih Huang
VALUETOOLS
2006
ACM
142views Hardware» more  VALUETOOLS 2006»
15 years 3 months ago
M/M/C queues with Markov modulated service processes
Motivated by the need to study traffic flow affected by incidents we consider M/M/C queueing system where servers operate in a Markovian environment. When a traffic incident hap...
Melike Baykal-Gursoy, Zhe Duan
COMPSAC
2002
IEEE
15 years 2 months ago
SIFA: A Scalable File System with Intelligent File Allocation
In this paper, we propose and evaluate a new NAS based system which is a consolidated file system in a network environment. The consolidated file system utilizes storage boxes c...
Hsiao-Ping Tsai, Jiun-Long Huang, Cheng-Ming Chao,...