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COMPUTER
2002
129views more  COMPUTER 2002»
15 years 6 months ago
Networks on Chips: A New SoC Paradigm
of abstraction and coarse granularity and distributed communication control. Focusing on using probabilistic metrics such as average values or variance to quantify design objective...
Luca Benini, Giovanni De Micheli
EL
2002
181views more  EL 2002»
15 years 6 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
RCC
2000
113views more  RCC 2000»
15 years 6 months ago
The Aristotle Approach to Open Hypermedia
Large-scale distributed hypermedia systems comprise a generation of powerful tools to meet the demands of the new information globalization era. The most promising of such systems...
Costas Petrou, Drakoulis Martakos, Michael Hatzopo...
AROBOTS
1999
140views more  AROBOTS 1999»
15 years 6 months ago
A Robust Analog VLSI Motion Sensor Based on the Visual System of the Fly
Sensing visual motion gives a creature valuable information about its interactions with the environment. Flies in particular use visual motion information to navigate through turbu...
Reid R. Harrison, Christof Koch
JACM
2002
87views more  JACM 2002»
15 years 6 months ago
Bounded concurrent timestamp systems using vector clocks
Abstract. Shared registers are basic objects used as communication mediums in asynchronous concurrent computation. A concurrent timestamp system is a higher typed communication obj...
Sibsankar Haldar, Paul M. B. Vitányi