We have designed a maximum likelihood fitter using the actor model to distribute the computation over a heterogeneous network. The prototype implementation uses the SALSA program...
Wei-Jen Wang, Kaoutar El Maghraoui, John Cummings,...
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Most sensor network research and software design has been guided by an architectural principle that permits multi-node data fusion on small-form-factor, resource-poor nodes, or mo...
This paper describes a hypermedia infrastructure, called HyperDisco, designed to address important issues such as integration, collaboration, versioning, scalability, openness, di...
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...