Abstract. Design patterns are templates of general solutions to commonlyoccurring problems in the analysis and design of software systems. In mature development processes, engineer...
The Problem Frames approach defines identifiable problem classes based on, among other things, their context and the characteristics of their domains, interfaces and requirements,...
Ellen Souza, Maria Lencastre, Renata Cristina Fara...
The paper introduces a system model called the probabilistic asynchronous model which characterises the context in which many practical and the Internet-based applications are bui...
More and more product development projects involve geographically distributed groups of developers. One problem in such groups is the long term lack of awareness of the activities ...
It is usual for work completed at one point in a software development process to be revisited, or reworked, at a later point. Such rework is informally understood, but if we hope t...
Aaron G. Cass, Leon J. Osterweil, Alexander E. Wis...