In this paper, we report on users' revisitation patterns to World Wide Web (WWW) pages, and use the results to lay an empirical foundation for the design of history mechanism...
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
Online communities of different types have become an important part of the daily internet life of many people within the last couple of years. Both research and business have show...
— We present the design and evaluation of I4, a network infrastructure that enables information exchange and collaboration among different domains. I4 can help address problems, ...
F. Zhao, V. R. Vemuri, Shyhtsun Felix Wu, F. Xue, ...
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...