We describe a method for recovering 3D human body pose from silhouettes. Our model is based on learning a latent space using the Gaussian Process Latent Variable Model (GP-LVM) [1]...
Carl Henrik Ek, Philip H. S. Torr, Neil D. Lawrenc...
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
Biometric systems identify users based on behavioral or physiological characteristics. The advantages of such systems over traditional authentication methods such as passwords are...
Motor primitives or motion templates have become an important concept for both modeling human motor control as well as generating robot behaviors using imitation learning. Recent ...
Human-to-human interaction across distributed applications requires that sufficient consistency be maintained among participants in the face of network characteristics such as lat...
David J. Roberts, Damien Marshall, Rob Aspin, S&ea...