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138
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ECOOP
2008
Springer
15 years 5 months ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein
115
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ENTCS
2006
113views more  ENTCS 2006»
15 years 3 months ago
Concurrent Java Test Generation as a Search Problem
A Random test generator generates executable tests together with their expected results. In the form of a noise-maker, it seeds the program with conditional scheduling primitives ...
Yaniv Eytani
143
Voted
IPPS
2006
IEEE
15 years 9 months ago
Bio-sequence database scanning on a GPU
Protein sequences with unknown functionality are often compared to a set of known sequences to detect functional similarities. Efficient dynamic programming algorithms exist for t...
Weiguo Liu, Bertil Schmidt, Gerrit Voss, Adrian Sc...
CSCW
2004
ACM
15 years 9 months ago
Towards dynamic collaboration architectures
In this paper, we introduce the concept of dynamically changing between centralized, replicated, and hybrid collaboration architectures. It is implemented by providing users a fun...
Goopeel Chung, Prasun Dewan
126
Voted
PLDI
2004
ACM
15 years 8 months ago
Inducing heuristics to decide whether to schedule
Instruction scheduling is a compiler optimization that can improve program speed, sometimes by 10% or more—but it can also be expensive. Furthermore, time spent optimizing is mo...
John Cavazos, J. Eliot B. Moss