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AOSD
2006
ACM
15 years 3 months ago
Reusable aspect-oriented implementations of concurrency patterns and mechanisms
In this paper, we present a collection of well-known high-level concurrency patterns and mechanisms, coded in AspectJ. We discuss benefits of these implementations relative to pla...
Carlos A. Cunha, João Luís Sobral, M...
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EUROPAR
2007
Springer
15 years 3 months ago
A Search Engine Accepting On-Line Updates
We describe and evaluate the performance of a parallel search engine that is able to cope efficiently with concurrent read/write operations. Read operations come in the usual form ...
Mauricio Marín, Carolina Bonacic, Veronica ...
DIGRA
2005
Springer
15 years 3 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
SIGSOFT
2003
ACM
15 years 10 months ago
Context-sensitive slicing of concurrent programs
Program slicing is a technique to identify statements that may influence the computations at other statements. Precise slicing has been shown to be undecidable for concurrent prog...
Jens Krinke
SIGSOFT
2007
ACM
15 years 10 months ago
A study of interleaving coverage criteria
Concurrency bugs are becoming increasingly important due to the prevalence of concurrent programs. A fundamental problem of concurrent program bug detection and testing is that th...
Shan Lu, Weihang Jiang, Yuanyuan Zhou