Sciweavers

140 search results - page 10 / 28
» Shader Performance Analysis on a Modern GPU Architecture
Sort
View
95
Voted
UML
2001
Springer
15 years 1 months ago
UML Modelling and Performance Analysis of Mobile Software Architectures
Modern distributed software applications generally operate in complex and heterogeneous computing environments (like the World Wide Web). Different paradigms (client-server, mobili...
Vincenzo Grassi, Raffaela Mirandola
76
Voted
EGH
2004
Springer
15 years 2 months ago
A flexible simulation framework for graphics architectures
In this paper we describe a multipurpose tool for analysis of the performance characteristics of computer graphics hardware and software. We are developing Qsilver, a highly con...
Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron
86
Voted
ISPASS
2010
IEEE
15 years 4 months ago
Visualizing complex dynamics in many-core accelerator architectures
—While many-core accelerator architectures, such as today’s Graphics Processing Units (GPUs), offer orders of magnitude more raw computing power than contemporary CPUs, their m...
Aaron Ariel, Wilson W. L. Fung, Andrew E. Turner, ...
107
Voted
SC
2009
ACM
15 years 2 months ago
GPU based sparse grid technique for solving multidimensional options pricing PDEs
It has been shown that the sparse grid combination technique can be a practical tool to solve high dimensional PDEs arising in multidimensional option pricing problems in finance...
Abhijeet Gaikwad, Ioane Muni Toke
69
Voted
DAC
2005
ACM
14 years 11 months ago
On the need for statistical timing analysis
Traditional corner analysis fails to guarantee a target yield for a given performance metric. However, recently proposed solutions, in the form of statistical timing analysis, whi...
Farid N. Najm