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» Shader Performance Analysis on a Modern GPU Architecture
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CGF
2008
217views more  CGF 2008»
14 years 9 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
ISCA
2010
IEEE
405views Hardware» more  ISCA 2010»
15 years 2 months ago
Debunking the 100X GPU vs. CPU myth: an evaluation of throughput computing on CPU and GPU
Recent advances in computing have led to an explosion in the amount of data being generated. Processing the ever-growing data in a timely manner has made throughput computing an i...
Victor W. Lee, Changkyu Kim, Jatin Chhugani, Micha...
ASPLOS
2009
ACM
15 years 4 months ago
Performance analysis of accelerated image registration using GPGPU
This paper presents a performance analysis of an accelerated 2-D rigid image registration implementation that employs the Compute Unified Device Architecture (CUDA) programming e...
Peter Bui, Jay B. Brockman
MICRO
2002
IEEE
109views Hardware» more  MICRO 2002»
15 years 2 months ago
Using modern graphics architectures for general-purpose computing: a framework and analysis
Recently, graphics hardware architectures have begun to emphasize versatility, offering rich new ways to programmatically reconfigure the graphics pipeline. In this paper, we exp...
Chris J. Thompson, Sahngyun Hahn, Mark Oskin
CGF
2010
117views more  CGF 2010»
14 years 9 months ago
SafeGI: Type Checking to Improve Correctness in Rendering System Implementation
Historically, rendering system development has been mainly focused on improving the numerical accuracy of the rendering algorithms and their runtime efficiency. In this paper, we ...
Jiawei Ou, Fabio Pellacini