3D models of urban sites with geometry and facade textures are needed for many planning and visualization applications. Approximate 3D wireframe model can be derived from aerial i...
—Hand pose recognition has been a problem of great interest to the Computer Vision and Human Computer Interaction community for many years and the current solutions either requir...
In this paper we present a real-time 3D object tracking algorithm based on edges and using a single pre-calibrated camera. During the tracking process, the algorithm is continuous...
Real-time estimation of a camera’s pose relative to an object is still an open problem. The difficulty stems from the need for fast and robust detection of known objects in the s...
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...