We present an algorithm for performing Lambertian photometric stereo in the presence of shadows. The algorithm has three novel features. First, a fast graph cuts based method is u...
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface re...
—Light occlusions are one of the most significant difficulties of photometric stereo methods. When three or more images are available without occlusion, the local surface orien...
Photometric stereo relies on inverting the image formation process, and doing this accurately requires reasoning about the visibility of light sources with respect to each image po...
We address the normal reconstruction problem by photometric stereo using a uniform and dense set of photometric images captured at fixed viewpoint. Our method is robust to spurio...