This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
In this paper a novel recursive method for estimating structure and motion from image sequences is presented. The novelty lies in the fact that the output of the algorithm is inde...
A near-planar object seen from different viewpoints results in differently deformed images. Under some assumptions, viewpoint changes can be modeled by affine transformations. Sh...