This paper addresses view-invariant object detection and pose estimation from a single image. While recent work focuses on object-centered representations of point-based object fe...
Since the work by Osher and Sethian on level-sets algorithms for numerical shape evolutions, this technique has been used for a large number of applications in numerous fields. In...
Effective image segmentation of a digitized scene into a set of recognizable objects requires the development of sophisticated scene analysis algorithms. Progress in this area has...
Shaun S. Gleason, Mongi A. Abidi, Hamed Sari-Sarra...
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range sc...
Michael Wand, Philipp Jenke, Qi-Xing Huang, Martin...