Generating large 3D unstructured meshes with over 1 billion elements has been a challenging task. Fortunately, for a large class of applications with relatively simple geometries,...
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
We present a study of six batch-pipelined scientific workloads that are candidates for execution on computational grids. Whereas other studies focus on the behavior of single app...
Douglas Thain, John Bent, Andrea C. Arpaci-Dusseau...
In this work we propose and evaluate mechanisms for the multiplexing and the integrated delivery of Video and Data Traffic over a Wireless Cellular High Speed Packet Switched Netwo...
Spyros Psychis, Polychronis Koutsakis, Michael Pat...
In this paper we present a scalable protocol for conducting periodic probes of network performance in a way that minimizes collisions between separate probes. The goal of the prot...
Richard Wolski, Benjamin Gaidioz, Bernard Touranch...