Sciweavers

48 search results - page 6 / 10
» Shape from Shading with Perspective Projection
Sort
View
ECCV
1992
Springer
15 years 5 months ago
Shape from Texture for Smooth Curved Surfaces
Projective distortion of surface texture observed in a perspective image can provide direct information about the shape of the underlying surface. Previous theories have generally...
Jonas Gårding
125
Voted
SIGGRAPH
1990
ACM
15 years 5 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
127
Voted
NPAR
2006
ACM
15 years 7 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
CAE
2010
14 years 8 months ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet
MVA
1996
205views Computer Vision» more  MVA 1996»
15 years 3 months ago
Highlight Separation Using Multiple Images with Intensities and Ranges.
In this paper, a method for extracting influences of specular reflection and shade from multiple color images is described. As regards extraction, the di-chromatic reflection mode...
Masaki Otsuki, Yukio Sato