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» Shape from Shading with Perspective Projection
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ECCV
1992
Springer
15 years 1 months ago
Shape from Texture for Smooth Curved Surfaces
Projective distortion of surface texture observed in a perspective image can provide direct information about the shape of the underlying surface. Previous theories have generally...
Jonas Gårding
89
Voted
SIGGRAPH
1990
ACM
15 years 1 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
94
Voted
NPAR
2006
ACM
15 years 3 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
CAE
2010
14 years 4 months ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet
MVA
1996
205views Computer Vision» more  MVA 1996»
14 years 10 months ago
Highlight Separation Using Multiple Images with Intensities and Ranges.
In this paper, a method for extracting influences of specular reflection and shade from multiple color images is described. As regards extraction, the di-chromatic reflection mode...
Masaki Otsuki, Yukio Sato