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» Shape from Texture: Homogeneity Revisited
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BMVC
2000
14 years 11 months ago
Shape from Texture: Homogeneity Revisited
The objective of this paper is to estimate the orientation of a scene plane from an uncalibrated perspective image under the assumption that the scene is coated with a homogeneous...
Antonio Criminisi, Andrew Zisserman
SIGGRAPH
1999
ACM
15 years 1 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
CVPR
2006
IEEE
15 years 3 months ago
Shape from Dynamic Texture for Planes
We propose a method for recovering the affine geometry of a dynamically textured plane from a video sequence taken by an uncalibrated, fixed, perspective camera. Some instances ...
Yaser Sheikh, Niels C. Haering, Mubarak Shah
ISVC
2007
Springer
15 years 3 months ago
Shape from Texture of Developable Surfaces Via Fourier Analysis
Shape from texture has received much attention in the past few decades. We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spect...
Fabio Galasso, Joan Lasenby
SSIAI
2000
IEEE
15 years 2 months ago
Content Based Retrieval for Remotely Sensed Imagery
We present a framework for content based retrieval (CBR) of remotely sensed imagery. The main focus of our research is the segmentation step in CBR. A bank of gabor filters is use...
Badrinarayan Raghunathan, Scott T. Acton