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PPOPP
2009
ACM
16 years 6 days ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
97
Voted
EGPGV
2004
Springer
175views Visualization» more  EGPGV 2004»
15 years 5 months ago
Interactive Parallel Visualization of Large Particle Datasets
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
Kevin Liang, Patricia Monger, Huge Couchman
86
Voted
WWW
2004
ACM
16 years 10 days ago
Implementing a proxy agent based writable web for a dynamic information sharing system
In this paper, we propose a Web based information sharing system called the Proxy Agent-based Information Sharing (PAIS). We also developed a writable Web mechanism called Web bro...
Noriharu Tashiro, Hiromitsu Hattori, Takayuki Ito,...
HAPTICS
2008
IEEE
14 years 11 months ago
Efficient Transport Protocol for Networked Haptics Applications
The performance of haptic application is highly sensitive to communication delays and losses of data. It implies several constraints in developing networked haptic applications. Th...
Raul Wirz, Manuel Ferre, Raúl Marín,...
IPPS
2005
IEEE
15 years 5 months ago
Reconfigurable Object Consistency Model
Consistency is an important issue in Distributed Shared Memory (DSM) systems. These systems share a set of objects or virtual memory pages. The data sharing enables the applicatio...
Christiane V. Pousa, Luís Fabrício W...