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SIGGRAPH
1995
ACM
15 years 4 months ago
Polygonization of non-manifold implicit surfaces
A method is presented to broaden implicit surface modeling. The implicit surfaces usually employed in computer graphics are two dimensional manifolds because they are defined by r...
Jules Bloomenthal, Keith Ferguson
108
Voted
SGP
2007
15 years 3 months ago
GPU-assisted positive mean value coordinates for mesh deformations
In this paper we introduce positive mean value coordinates (PMVC) for mesh deformation. Following the observations of Joshi et al. [JMD07] we show the advantage of having positive...
Yaron Lipman, Johannes Kopf, Daniel Cohen-Or, Davi...
96
Voted
GRAPHICSINTERFACE
2007
15 years 2 months ago
Constrained planar remeshing for architecture
Material limitations and fabrication costs generally run at odds with the creativity of architectural design, producing a wealth of challenging computational geometry problems. We...
Barbara Cutler, Emily Whiting
93
Voted
COMPUTING
2006
127views more  COMPUTING 2006»
15 years 21 days ago
PHoMpara - Parallel Implementation of the Polyhedral Homotopy Continuation Method for Polynomial Systems
The polyhedral homotopy continuation method is known to be a successful method for finding all isolated solutions of a system of polynomial equations. PHoM, an implementation of t...
T. Gunji, S. Kim, K. Fujisawa, M. Kojima
113
Voted
CGF
2002
187views more  CGF 2002»
15 years 14 days ago
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
A way to create effective stylized line drawings is to draw strokes that start and stop at visible portions along the silhouette of an object to be portrayed. In computer graphics...
Tobias Isenberg, Nick Halper, Thomas Strothotte