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» Showing Users the Way: Signs in Virtual Worlds
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CIKM
2011
Springer
13 years 9 months ago
Exploiting longer cycles for link prediction in signed networks
We consider the problem of link prediction in signed networks. Such networks arise on the web in a variety of ways when users can implicitly or explicitly tag their relationship w...
Kai-Yang Chiang, Nagarajan Natarajan, Ambuj Tewari...
PRESENCE
2010
130views more  PRESENCE 2010»
14 years 7 months ago
Using a P300 Brain-Computer Interface in an Immersive Virtual Environment
Brain-computer interfaces (BCIs) provide a novel form of human-computer interaction. The purpose of these systems is to aid disabled people by aording them the possibility of com...
Michael Donnerer, Anthony Steed
IROS
2008
IEEE
185views Robotics» more  IROS 2008»
15 years 3 months ago
A clickable world: Behavior selection through pointing and context for mobile manipulation
— We present a new behavior selection system for human-robot interaction that maps virtual buttons overlaid on the physical environment to the robot’s behaviors, thereby creati...
Hai Nguyen, Advait Jain, Cressel D. Anderson, Char...
VR
2011
IEEE
376views Virtual Reality» more  VR 2011»
14 years 1 months ago
Self-motion illusions in immersive virtual reality environments
Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate trave...
Gerd Bruder, Frank Steinicke, Phil Wieland
PERVASIVE
2007
Springer
15 years 3 months ago
Virtual Walls: Protecting Digital Privacy in Pervasive Environments
As pervasive environments become more commonplace, the privacy of users is placed at increased risk. The numerous and diverse sensors in these environments can record users’ cont...
Apu Kapadia, Tristan Henderson, Jeffrey J. Fieldin...