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» Showing Users the Way: Signs in Virtual Worlds
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COMPSAC
2001
IEEE
15 years 1 months ago
Utilizing Object-Oriented Databases for Concurrency Control in Virtual Environments
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Damla Turgut, Nevin Aydin, Ramez Elmasri, Begumhan...
AAAI
1998
14 years 10 months ago
Emotion Model for Life-Like Agent and Its Evaluation
This paper proposes an emotion model for life-like agents with emotions and motivations. This model consists of reactive and deliberative mechanisms. The former generates low-leve...
Hirohide Ushida, Yuji Hirayama, Hiroshi Nakajima
ASSETS
2007
ACM
15 years 1 months ago
Variable frame rate for low power mobile sign language communication
The MobileASL project aims to increase accessibility by enabling Deaf people to communicate over video cell phones in their native language, American Sign Language (ASL). Real-tim...
Neva Cherniavsky, Anna Cavender, Richard E. Ladner...
INFOCOM
2009
IEEE
15 years 4 months ago
P2P Second Life: Experimental Validation Using Kad
: Applications such as Second Life require massive deployment of servers worldwide to support a large number of users. We investigate experimentally how Peer-to-Peer (P2P) communic...
Matteo Varvello, C. Diout, Ernst W. Biersack
COLING
2000
14 years 10 months ago
Taking Account of the User's View in 3D Multimodal Instruction Dialogue
While recent advancements in virtual reality technology have created a rich communication interface linking humans and computers, there has been little work on building dialogue s...
Yukiko I. Nakano, Kenji Imamura, Hisashi Ohara