The study of belief change has been an active area in philosophy and AI. In recent years, two special cases of belief change, belief revision and belief update, have been studied ...
: The paper presents different possibilities for implementing a virtual guide, able to assist the user in visiting a web site. The user should be able to navigate around, while the...
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
—Motion perception in immersive virtual environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel dista...
Gerd Bruder, Frank Steinicke, Phil Wieland, Markus...
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...