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» Showing Users the Way: Signs in Virtual Worlds
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TSMC
2010
14 years 4 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
CHI
2007
ACM
15 years 10 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle
76
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CHI
2005
ACM
15 years 10 months ago
The rotating compass: a novel interaction technique for mobile navigation
In current mobile navigation systems users receive the navigational instructions on a visual display or by descriptive audio. The mapping between the provided navigation informati...
Enrico Rukzio, Albrecht Schmidt, Antonio Krüg...
CHI
2003
ACM
15 years 10 months ago
On interfaces projected onto real-world objects
This paper describes preliminary results of research on the perception and usability of interfaces projected onto realworld objects. Using a projector setup that enables us to com...
Mark Podlaseck, Claudio S. Pinhanez, Nancy Alvarad...
CHI
2005
ACM
15 years 10 months ago
The future of user interface design tools
This workshop aims to gather researchers in the field of user interface design tools to identify important themes for the next decade of research. These tools aid in the design an...
Dan R. Olsen, Scott R. Klemmer