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» Showing Users the Way: Signs in Virtual Worlds
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SIGMOD
2007
ACM
132views Database» more  SIGMOD 2007»
15 years 9 months ago
A dynamic and flexible sensor network platform
SwissQM is a novel sensor network platform for acquiring data from the real world. Instead of statically hand-crafted programs, SwissQM is a virtual machine capable of executing b...
Donald Kossmann, Gustavo Alonso, Jan S. Rellermeye...
MM
2009
ACM
154views Multimedia» more  MM 2009»
15 years 4 months ago
Generating location overviews with images and tags by mining user-generated travelogues
Automatically generating location overviews in the form of both visual and textual descriptions is highly desired for online services such as travel planning, to provide attractiv...
Qiang Hao, Rui Cai, Xin-Jing Wang, Jiang-Ming Yang...
NETGAMES
2006
ACM
15 years 3 months ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
AIED
2005
Springer
15 years 2 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
ACMACE
2004
ACM
15 years 2 months ago
Magic mirror: a new VR platform design and its applications
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
Ig-Jae Kim, Hyun Jin Lee, Hyoung-Gon Kim