This paper gives an overview of some recent methods useful for local and global shape analysis and for the design of solids. These methods include as new tools for global and loca...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The goal of cache management is to maximize data reuse. Collaborative caching provides an interface for software to communicate access information to hardware. In theory, it can o...
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...