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» Signed Distance Transform Using Graphics Hardware
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CVPR
2007
IEEE
16 years 1 months ago
Shape Representation and Registration using Vector Distance Functions
This paper introduces a new method for shape registration by matching vector distance functions. The vector distance function representation is more flexible than the conventional...
Hossam E. Abd El Munim, Aly A. Farag
90
Voted
DSD
2005
IEEE
70views Hardware» more  DSD 2005»
15 years 5 months ago
Vital Signs Remote Management System for PDAs
It is a challenge to provide an efficient healthcare service for countries with continental dimensions. Mechanisms for a more efficient and better attendance of patients are nec...
Danielly Cruz, Edna Barros
96
Voted
CGF
2008
144views more  CGF 2008»
14 years 11 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
79
Voted
ISCAS
2006
IEEE
103views Hardware» more  ISCAS 2006»
15 years 5 months ago
A low-power geometric mapping co-processor for high-speed graphics application
Abstract— In this article we present a novel design of a lowpower geometric mapping co-processor that can be used for high-performance graphics system. The processor can carry ou...
S. Leeke, L. Maharatna
142
Voted
RT
1999
Springer
15 years 3 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl