We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
We present an efficient algorithm to approximate the swept volume (SV) of a complex polyhedron along a given trajectory. Given the boundary description of the polyhedron and a pat...
Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh ...
In this paper, we present a fast intra prediction method based on separating the transformed coefficients. The prediction block can be obtained from the transformed and quantized...
This paper addresses an XML-based design environment, which provides a powerful basis for the manipulation of hardware design descriptions. The contribution of the paper is a flex...
Jan-Hendrik Oetjens, Joachim Gerlach, Wolfgang Ros...