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VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 2 months ago
Perceptual Stability during Head Movement in Virtual Reality
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...
CCS
2006
ACM
15 years 1 months ago
Time series modeling for IDS alert management
Intrusion detection systems create large amounts of alerts. Significant part of these alerts can be seen as background noise of an operational information system, and its quantity...
Jouni Viinikka, Hervé Debar, Ludovic M&eacu...
GRAPHICSINTERFACE
2008
14 years 11 months ago
Effects of avatar's blinking animation on person impressions
Blinking is one of the most important cues for forming person impressions. We focus on the eye blinking rate of avatars and investigate its effect on viewer subjective impressions...
Kazuki Takashima, Yasuko Omori, Yoshiharu Yoshimot...
DICTA
2003
14 years 11 months ago
Face Recognition Based on Multiple Region Features
For face recognition, face feature selection is an important step. Better features should result in better performance. This paper describes a robust face recognition algorithm usi...
Jiaming Li, Geoff Poulton, Ying Guo, Rong-yu Qiao
PICS
2001
14 years 11 months ago
Influence of Resolution on Scanner Noise Perceptibility
The perceptibility of scanner noise as a function of resolution is studied using a model for the human visual system and for the scanner noise. The visual system is modeled using ...
Gaurav Sharma, Keith T. Knox