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» Silhouette and Stereo Fusion for 3D Object Modeling
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PAMI
2011
14 years 6 months ago
Multiview Stereo and Silhouette Consistency via Convex Functionals over Convex Domains
—We propose a convex formulation for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast a...
Daniel Cremers, Kalin Kolev
NPAR
2000
ACM
15 years 4 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
IJCV
2002
233views more  IJCV 2002»
14 years 11 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
121
Voted
IROS
2009
IEEE
203views Robotics» more  IROS 2009»
15 years 6 months ago
3D model based pose estimation for omnidirectional stereovision
— Robot vision has a lot to win as well with wide field of view induced by catadioptric cameras as with redundancy brought by stereovision. Merging these two characteristics in ...
Guillaume Caron, Éric Marchand, El Mustapha...
125
Voted
ICCV
2011
IEEE
13 years 11 months ago
Home 3D Body Scans from Noisy Image and Range Data
The 3D shape of the human body is useful for applications in fitness, games and apparel. Accurate body scanners, however, are expensive, limiting the availability of 3D body mode...
Alex Weiss, David Hirshberg, Michael Black