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» Silhouette and Stereo Fusion for 3D Object Modeling
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ACCV
2006
Springer
15 years 5 months ago
Augmented Stereo Panoramas
Panoramas and object movies are popular image-based techniques for modeling and rendering 3D scenes and objects. In this paper, we present a method which allows the authors of virt...
Chien-Wei Chen, Li-Wei Chan, Yu-Pao Tsai, Yi-Ping ...
ECCV
2008
Springer
16 years 1 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer
ICCV
2005
IEEE
16 years 1 months ago
Discontinuity Preserving Stereo with Small Baseline Multi-Flash Illumination
Currently, sharp discontinuities in depth and partial occlusions in multiview imaging systems pose serious challenges for many dense correspondence algorithms. However, it is impo...
Rogerio Feris, Ramesh Raskar, Longbin Chen, Kar-Ha...
ECCV
2006
Springer
16 years 1 months ago
The Alignment Between 3-D Data and Articulated Shapes with Bending Surfaces
In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...
CRV
2006
IEEE
90views Robotics» more  CRV 2006»
15 years 5 months ago
Photo Hull Regularized Stereo
A regularization-based approach to 3-D reconstruction from multiple images is proposed. As one of the most widely used multiple-view 3-D reconstruction algorithms, Space Carving c...
Shufei Fan, Frank P. Ferrie