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» Silhouette and Stereo Fusion for 3D Object Modeling
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90
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ICIAP
2009
ACM
15 years 10 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
84
Voted
CVPR
2003
IEEE
15 years 11 months ago
A Bayesian Approach to Image-Based Visual Hull Reconstruction
We present a Bayesian approach to image-based visual hull reconstruction. The 3-D shape of an object of a known class is represented by sets of silhouette views simultaneously obs...
Kristen Grauman, Gregory Shakhnarovich, Trevor Dar...
ICCV
1999
IEEE
15 years 1 months ago
3D Pose Tracking with Linear Depth and Brightness Constraints
This paper explores the direct motion estimation problem assuming that video-rate depth information is available, from either stereo cameras or other sensors. We use these depth m...
Michael Harville, Ali Rahimi, Trevor Darrell, Gail...
CRV
2004
IEEE
147views Robotics» more  CRV 2004»
15 years 1 months ago
Shape from Contours and Multiple Stereo - A Hierarchical, Mesh-Based Approach
We present a novel method for 3D shape recovery based on a combination of visual hull information and multi image stereo. We start from a coarse triangle mesh extracted from visua...
Hendrik Kiick, Wolfgang Heidrich, Christian Vogelg...
NPAR
2000
ACM
15 years 1 months ago
Artistic silhouettes: a hybrid approach
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
J. D. Northrup, Lee Markosian