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» Silhouette and Stereo Fusion for 3D Object Modeling
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Publication
267views
15 years 5 months ago
Interactive planar reconstruction of objects and scenes
3D reconstruction from 2D images is an active research topic in the computer vision community. Classical algorithms like Structure From Motion (SFM) and Multi-View Stereo (MVS) are...
Adarsh Kowdle, Yao-Jen Chang, Tsuhan Chen
ICRA
2009
IEEE
167views Robotics» more  ICRA 2009»
15 years 4 months ago
Articulated object tracking by rendering consistent appearance parts
— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
DAGM
2003
Springer
15 years 2 months ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
ECCV
2002
Springer
15 years 11 months ago
Eye Gaze Correction with Stereovision for Video-Teleconferencing
Abstract. The lack of eye contact in desktop video teleconferencing substantially reduces the effectiveness of video contents. While expensive and bulky hardware is available on th...
Ruigang Yang, Zhengyou Zhang
IROS
2007
IEEE
179views Robotics» more  IROS 2007»
15 years 3 months ago
Stereo-based 6D object localization for grasping with humanoid robot systems
Abstract— Robust vision-based grasping is still a hard problem for humanoid robot systems. When being restricted to using the camera system built-in into the robot’s head for o...
Pedram Azad, Tamim Asfour, Rüdiger Dillmann