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» Silhouette and Stereo Fusion for 3D Object Modeling
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ISMAR
2003
IEEE
15 years 2 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
CVPR
2006
IEEE
15 years 3 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
SSIAI
2002
IEEE
15 years 2 months ago
Geometry-Based Automatic Object Localization and 3-D Pose Detection
Given the image of a real-world scene and a polygonal 3-D model of a depicted object, its apparent size, image coordinates, and 3-D orientation are autonomously detected. Based on...
Marcus A. Magnor
MVA
1990
139views Computer Vision» more  MVA 1990»
14 years 10 months ago
Generation of 3-D Models Based on Image Fusion of Range Data
This paper presents a method for measuringthe entire three dimensional (3D) shape of object, which is applicable for 3D digitizing into a solid modeling CAD. The method measures t...
Yasuo Sakaguchi, Hirokazu Kato, Kosuke Sato, Seiji...
CVPR
2009
IEEE
1037views Computer Vision» more  CVPR 2009»
16 years 4 months ago
Piecewise Planar City 3D Modeling from Street View Panoramic Sequences
City environments often lack textured areas, contain repetitive structures, strong lighting changes and therefore are very difficult for standard 3D modeling pipelines. We prese...
Branislav Micusík, Jana Kosecka