Sciweavers

77 search results - page 10 / 16
» Silhouette-Opaque Transparency Rendering
Sort
View
63
Voted
SYNTHESE
2008
81views more  SYNTHESE 2008»
14 years 9 months ago
Adequate formalization
This article identifies problems with regard to providing criteria that regulate the matching of logical formulae and natural language. We then take on to solve these problems by d...
Michael Baumgartner, Timm Lampert
ICCV
1999
IEEE
15 years 11 months ago
Roxels: Responsibility Weighted 3D Volume Reconstruction
This paper examines the problem of reconstructing a voxelized representation of 3D space from a series of images. An iterative algorithm is used to find the scene model which join...
Jeremy S. De Bonet, Paul A. Viola
IROS
2009
IEEE
142views Robotics» more  IROS 2009»
15 years 4 months ago
Haptic feedback for molecular simulation
— In this paper, a new tool dedicated to the analysis and the conception of molecules is presented. It is composed of an adaptive simulation software and a haptic device used to ...
Aude Bolopion, Barthelemy Cagneau, Stephane Redon,...
88
Voted
CA
2003
IEEE
15 years 2 months ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
69
Voted
COMPGEOM
2003
ACM
15 years 2 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...