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ENC
2004
IEEE
15 years 1 months ago
Graph-Based Point Relaxation for 3D Stippling
Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
Oscar Meruvia Pastor, Thomas Strotthote
IVS
2006
127views more  IVS 2006»
14 years 9 months ago
Feature hiding in 3D human body scans
In this paper, we explore a privacy algorithm that detects human private parts in a 3D scan data set. The analogia graph is introduced to study the proportion of structures. The i...
Joseph Laws, Nathaniel Bauernfeind, Yang Cai 0002
IJVR
2007
135views more  IJVR 2007»
14 years 9 months ago
Continuous LOD Model of Coniferous Foliage
—Interactive and realistic rendering of forest is a challenge due to a huge amount of tiny geometric detail. We present an approach to construct continuous level of detail (LOD) ...
Qingqiong Deng, Xiaopeng Zhang, Sebastien Gay, Xia...
CN
2002
109views more  CN 2002»
14 years 9 months ago
A network infrastructure for IP mobility support in metropolitan areas
The original design of the Internet and its underlying protocols did not anticipate users to be mobile. With the growing interest in supporting mobile users and mobile computing, ...
Cristina Hristea, Fouad A. Tobagi
HPDC
1996
IEEE
15 years 1 months ago
Legion - A View from 50, 000 Feet
' The coming of giga-bit networks makes possible the realization ofa single nationwide virtual computer comprised of a variety of geographically distributed highpe6ormance mac...
Andrew S. Grimshaw, William A. Wulf