This paper reviews the latest developments of displacement mapping algorithms implemented on the vertex, geometry, and fragment shaders of graphics cards. Displacement mapping alg...
Several recent research efforts have focused on the dynamic aspects of software architectures providing suitable models and techniques for handling the run-time modification of th...
Roberto Bruni, Antonio Bucchiarone, Stefania Gnesi...
We study the MIMO broadcast channel and compare the achievable throughput for the optimal strategy of dirty paper coding to that achieved with sub-optimal and lower complexity lin...
In this paper we introduce the notion of approximate implementations for Probabilistic I/O Automata (PIOA) and develop methods for proving such relationships. We employ a task str...
In recent years, fast spreading worms, such as Code Red, Slammer, Blaster and Sasser, have become one of the major threats to the security of the Internet. In order to defend agai...
Cliff Changchun Zou, Donald F. Towsley, Weibo Gong