In the classical balls-and-bins paradigm, where n balls are placed independently and uniformly in n bins, typically the number of bins with at least two balls in them is Θ(n) and ...
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
To facilitate a broad range of experimental research on novel protocols and application concepts, we employ an indoor wireless testbed to emulate the performance of the real-world...
Jing Lei, Roy D. Yates, Larry J. Greenstein, Hang ...
In recent years, the gossip-based communication model in large-scale distributed systems has become a general paradigm with important applications which include information dissemi...
— Most of the currently deployed multicast protocols (e.g. DVMRP, PIM, MOSPF) build one shortest path multicast tree per sender, the tree being rooted at the sender’s subnetwor...