— Pattern recognition has many applications in design automation. A generalized pattern recognition algorithm is presented in this paper which can efficiently extract similar pat...
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
We present a graph-based semi-supervised learning for the question-answering (QA) task for ranking candidate sentences. Using textual entailment analysis, we obtain entailment sco...
We propose a novel formulation of stereo matching that considers each pixel as a feature vector. Under this view, matching two or more images can be cast as matching point clouds i...
We consider the problem of multiclass classification where both labeled and unlabeled data points are given. We introduce and demonstrate a new approach for estimating a distribut...