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» Similarity-based Heterogeneous Neural Networks
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96
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FLAIRS
2004
14 years 11 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
101
Voted
PAKDD
2000
ACM
161views Data Mining» more  PAKDD 2000»
15 years 1 months ago
Adaptive Boosting for Spatial Functions with Unstable Driving Attributes
Combining multiple global models (e.g. back-propagation based neural networks) is an effective technique for improving classification accuracy by reducing a variance through manipu...
Aleksandar Lazarevic, Tim Fiez, Zoran Obradovic
ICDAR
2009
IEEE
15 years 4 months ago
Text Detection and Localization in Complex Scene Images using Constrained AdaBoost Algorithm
We have proposed a complete system for text detection and localization in gray scale scene images. A boosting framework integrating feature and weak classifier selection based on...
Shehzad Muhammad Hanif, Lionel Prevost
ICC
2007
IEEE
170views Communications» more  ICC 2007»
15 years 3 months ago
Optimal Bandwidth Provision at WiMAX MAC Service Access Point on Uplink Direction
—In this paper, the IEEE 802.16 protocol is investigated with respect to the bandwidth provision problem arising at the Medium Access Control (MAC) layer. The aim is to optimally...
Mario Marchese, Maurizio Mongelli
IJCNN
2006
IEEE
15 years 3 months ago
Evolutionary Ensemble Creation and Thinning
— Ensembles are often capable of greater predictive accuracy than any of their individual members. One key attribute of ensembles’ success is the notion of diversity. However, ...
Jared Sylvester, Nitesh V. Chawla