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COCO
2009
Springer
96views Algorithms» more  COCO 2009»
15 years 4 months ago
Parallel Approximation of Non-interactive Zero-sum Quantum Games
This paper studies a simple class of zero-sum games played by two competing quantum players: each player sends a mixed quantum state to a referee, who performs a joint measurement...
Rahul Jain, John Watrous
STOC
2009
ACM
238views Algorithms» more  STOC 2009»
15 years 10 months ago
On the convergence of regret minimization dynamics in concave games
We study a general sub-class of concave games, which we call socially concave games. We show that if each player follows any no-external regret minimization procedure then the dyn...
Eyal Even-Dar, Yishay Mansour, Uri Nadav
BCSHCI
2008
14 years 11 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
ESA
2005
Springer
140views Algorithms» more  ESA 2005»
15 years 3 months ago
Bucket Game with Applications to Set Multicover and Dynamic Page Migration
We present a simple two-person Bucket Game, based on throwing balls into buckets, and we discuss possible players’ strategies. We use these strategies to create an approximation ...
Marcin Bienkowski, Jaroslaw Byrka
PAMI
2002
103views more  PAMI 2002»
14 years 9 months ago
Digital Curves in 3D Space and a Linear-Time Length Estimation Algorithm
We consider simple digital curves in a 3D orthogonal grid as special polyhedrally bounded sets. These digital curves model digitized curves or arcs in three-dimensional euclidean ...
Thomas Bülow, Reinhard Klette