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WOWMOM
2005
ACM
127views Multimedia» more  WOWMOM 2005»
15 years 3 months ago
Game Theoretic Power Aware Wireless Data Access
Abstract—This paper examines the following wireless data access scenario: a number of clients are interested in a set of data items kept at the server. A client sends a query req...
Mark Kai Ho Yeung, Yu-Kwong Kwok
TCIAIG
2010
14 years 4 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
ESA
1997
Springer
93views Algorithms» more  ESA 1997»
15 years 2 months ago
Quasi-Fully Dynamic Algorithms for Two-Connectivity, Cycle Equivalence and Related Problems
In thispaper we introduce a new class of dynamicgraphalgorithmscalledquasi-fully dynamic algorithms,which are much more general than the backtracking algorithmsand are much simple...
Madhukar R. Korupolu, Vijaya Ramachandran
TSMC
2008
146views more  TSMC 2008»
14 years 10 months ago
Decentralized Learning in Markov Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is tha...
Peter Vrancx, Katja Verbeeck, Ann Nowé
ICIP
2010
IEEE
14 years 8 months ago
Evolutionary games for cooperative P2P video streaming
The wide-spread use of P2P video streaming systems have introduced a large number of unnecessary traverse links leading to substantial network inefficiency. To address this proble...
Yan Chen, Beibei Wang, W. Sabrina Lin, Yongle Wu, ...