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FPCA
1995
15 years 1 months ago
Pi-Calculus, Dialogue Games and PCF
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
J. M. E. Hyland, C.-H. Luke Ong
ICANN
2010
Springer
14 years 10 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
CBMS
2005
IEEE
15 years 3 months ago
Approximations to Magic: Finding Unusual Medical Time Series
In this work we introduce the new problem of finding time series discords. Time series discords are subsequences of longer time series that are maximally different to all the rest...
Jessica Lin, Eamonn J. Keogh, Ada Wai-Chee Fu, Hel...
82
Voted
ECAI
2006
Springer
15 years 1 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
78
Voted
ISCAS
2005
IEEE
113views Hardware» more  ISCAS 2005»
15 years 3 months ago
On the robustness of an analog VLSI implementation of a time encoding machine
Abstract— Time encoding is a mechanism for representing the information contained in a continuous time, bandlimited, analog signal as the zero-crossings of a binary signal. Time ...
Peter R. Kinget, Aurel A. Lazar, Laszlo T. Toth