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» Simple Flexible Skinning based on Manifold Modeling
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CGF
2008
156views more  CGF 2008»
14 years 9 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
SIGGRAPH
2010
ACM
15 years 1 months ago
Manifold bootstrapping for SVBRDF capture
Manifold bootstrapping is a new method for data-driven modeling of real-world, spatially-varying reflectance, based on the idea that reflectance over a given material sample forms...
Yue Dong, Jiaping Wang, Xin Tong, John Snyder, Yan...
SERP
2003
14 years 11 months ago
DPET - A Simple C++ Design Pattern Extraction Tool
Design patterns provide a medium-grained ion and can be used as an effective tool for understanding object-oriented systems. This paper presents a simple tool for the extraction o...
Samuel Ajila, Peng Xie
VC
2008
92views more  VC 2008»
14 years 9 months ago
A natural human hand model
We present a skeletal linked model of the human hand that has natural motion. We show how this can be achieved by introducing a new biology-based joint axis that simulates natural ...
Onno A. van Nierop, Aadjan van der Helm, Kees C. J...
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ICPR
2008
IEEE
15 years 10 months ago
Bag-of-visual-words models for adult image classification and filtering
We present a method to classify images into different categories of pornographic content to create a system for filtering pornographic images from network traffic. Although differ...
Hermann Ney, Lexi Pimenidis, Thomas Deselaers