We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
—This paper builds a generic modeling framework for analyzing the edge-creation process in dynamic random graphs in which nodes continuously alternate between active and inactive...
Abstract. The simple model on which the Internet has operated, with all packets treated equally, and charges only for access links to the network, has contributed to its explosive ...
The debate within the Web community over the optimal means by which to organize information often pits formalized classifications against distributed collaborative tagging systems...
— Concurrent process-oriented programming is a natural medium for simulating complex systems, particularly systems where many simple components interact in an environment (which ...
Fiona A. C. Polack, Paul S. Andrews, Adam T. Samps...