Designers and researchers of human-computer interaction need tools that permit the rapid exploration and management of hypotheses about complex interactions of designs, task condi...
Interacting populations exhibit complex behavior in nature. Classic quadratic iteration models with two or three populations exhibit some of the features seen in nature, but fail ...
Chu Yue (Stella) Dong, James T. Long, Clifford A. ...
Hybrid system modeling refers to the construction of system models combining both continuous and discrete dynamics. These models can greatly reduce the complexity of a phystem mod...
This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
A novel particle filter, the Memory-based Particle Filter
(M-PF), is proposed that can visually track moving objects
that have complex dynamics. We aim to realize robustness
aga...
Dan Mikami (NTT), Kazuhiro Otsuka (NTT), Junji YAM...