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DSRT
2004
IEEE
15 years 5 months ago
FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Fábio Reis Cecin, Rodrigo Araújo Rea...
152
Voted
SCANGIS
2003
15 years 3 months ago
Parallel Distributed Application Framework for Earth Science Data Processing
The management and the processing of Earth science data has been gaining importance over the last decade due to higher data volumes generated by a larger number of instruments and ...
Petr Votava, Rama Nemani, Keith Golden, Daniel E. ...
ENTCS
2007
101views more  ENTCS 2007»
15 years 2 months ago
Model-checking Distributed Components: The Vercors Platform
This article presents a component verification platform called Vercors providing means to analyse the behaviour properties of applications built from distributed components. From...
Tomás Barros, Antonio Cansado, Eric Madelai...
TROB
2008
118views more  TROB 2008»
15 years 2 months ago
Connectedness Preserving Distributed Swarm Aggregation for Multiple Kinematic Robots
Abstract-- A distributed swarm aggregation algorithm is developed for a team of multiple kinematic agents. Specifically, each agent is assigned with a control law which is the sum ...
Dimos V. Dimarogonas, Kostas J. Kyriakopoulos
115
Voted
TWC
2008
176views more  TWC 2008»
15 years 2 months ago
Asynchronous distributed power and rate control in ad hoc networks: a game-theoretic approach
This paper analyzes distributed asynchronous power and rate control for wireless ad hoc networks. Importantly, all network transmitters are considered to be independent of any mana...
Stepán Kucera, Sonia Aïssa, Koji Yamam...