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» Simplifying polygonal models using successive mappings
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IJRR
2002
175views more  IJRR 2002»
14 years 9 months ago
Navigation Strategies for Exploring Indoor Environments
This paper investigates safe and efficient map-building strategies for a mobile robot with imperfect control and sensing. In the implementation, a robot equipped with a range sens...
Héctor H. González-Baños, Jea...
IV
1999
IEEE
151views Visualization» more  IV 1999»
15 years 1 months ago
Occlusion Culling Using Minimum Occluder Set and Opacity Map
The aim of occlusion culling is to cull away a significant amount of invisible primitives at different viewpoints. We present two algorithms to improve occlusion culling for a hig...
Poon Chun Ho, Wenping Wang
CG
1999
Springer
14 years 9 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
EUROCAST
2003
Springer
135views Hardware» more  EUROCAST 2003»
15 years 2 months ago
White Matter Mapping in DT-MRI Using Geometric Flows
Abstract. We present a 3D geometric flow designed to evolve in Diffusion Tensor Magnetic Resonance Images(DT-MRI) along fiber tracts by measuring the diffusive similarity betwe...
Lisa Jonasson, Patric Hagmann, Xavier Bresson, Ret...
COMPGEOM
2003
ACM
15 years 2 months ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp