With the advent of ubiquitous multi-core architectures, a major challenge is to simplify parallel programming. One way to tame one of the main sources of programming complexity, n...
Luis Ceze, Pablo Montesinos, Christoph von Praun, ...
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
In this paper we describe the design and implementation of the VDL Generator, a tool to simplify and automatise the Digital Library development process. In particular, we discuss h...
For many election systems, bribery (and related) attacks have been shown NP-hard using constructions on combinatorially rich structures such as partitions and covers. It is import...
Felix Brandt, Markus Brill, Edith Hemaspaandra, La...
In this paper we present a new technique for rendering very large datasets representing point-sampled surfaces. Rendering efficiency is considerably improved by using stochastic s...