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CGI
2000
IEEE
15 years 8 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
134
Voted
FASE
2006
Springer
15 years 7 months ago
A Graph-Based Approach to Transform XML Documents
Abstract. As XML diffusion keeps increasing, it is today common practice for most developers to deal with XML parsing and transformation. XML is used as format to e.g. render data,...
Gabriele Taentzer, Giovanni Toffetti Carughi
WSC
2008
15 years 5 months ago
Guidelines for commercial off-the-shelf Simulation Package interoperability
Commercial-off-the-shelf (COTS) Simulation Packages (CSPs) are widely used visual interactive modeling environments such as ArenaTM, AnylogicTM, FlexsimTM, Simul8TM, WitnessTM, et...
Simon J. E. Taylor, Stephen John Turner, Steffen S...
125
Voted
ISQED
2010
IEEE
123views Hardware» more  ISQED 2010»
15 years 5 months ago
Yield-constrained digital circuit sizing via sequential geometric programming
Circuit design under process variation can be formulated mathematically as a robust optimization problem with a yield constraint. Existing methods force designers to either resort...
Yu Ben, Laurent El Ghaoui, Kameshwar Poolla, Costa...
155
Voted
GRAPHICSINTERFACE
2000
15 years 4 months ago
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...