We propose a novel approach to self-regenerating continuously-operating systems. Such systems provide best-case solutions in security surveillance or decision making centers. We i...
M. M. Olsen, N. Siegelmann-Danieli, Hava T. Siegel...
We present a multi-dimensional, multi-step negotiation mechanism for task allocation among cooperative agents based on distributed search. This mechanism uses marginal utility gai...
Xiaoqin Zhang, Victor R. Lesser, Rodion M. Podoroz...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
Abstract. This paper describes DCaseLP, a multi-language development environment for Multi-Agent Systems. DCaseLP provides tools and languages for modelling and implementing a MAS ...
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...